宠物编号, | 宠物形状, | 宠物名称 | 属性1 | 属性2 |
35 | Bitmap | 皮皮 | 普通 | 无 |
39 | Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap Bitmap | 胖丁 | 普通 | 无 |
52 | 喵喵 | 普通 | 无 | |
113 | 吉利蛋 | 普通 | 无 | |
132 | 百变怪 | 普通 | 无 | |
133 | 伊布 | 普通 | 无 | |
173 | 小皮皮 | 普通 | 无 | |
174 | 小胖丁 | 普通 | 无 | |
183 | 玛丽露 | 水 | 无 | |
298 | 水蓝鼠 | 普通 | 无 | |
311 | 正电兽 | 电 | 无 | |
312 | 负电兽 | 电 | 无 | |
351 | 天气小子 | 普通 | 无 | |
438 | 胡说盆栽 | 岩石 | 无 | |
439 | Bitmap | 小魔偶 | 超能 | 无 |
440 | Bitmap | 小吉利蛋 | 普通 | 无 |
Platinum's PRNG, or pseudorandom number generator, used for determining a Pokémon's personality value, is "broken", leading to the easier breeding of shiny eggs and negligence to reset in-game events such as what Trainers appear in the Battleground. This also happens with Pokémon Emerald.
The game also uses a different algorithm to alternate, reroll, or modify a previously randomly generated value. The algorithm works in the same nature, however the equation changes to:
Result = [(0x6C078965 * Seed) + 0x1] ( Seed be a number between 0 and 0xFFFFFFFF )
This algorithm is used for the following:
Shiny Pokémon Ranger Manaphy egg restriction.
Determining the species of a Pokémon swarm.
Determining the Pokémon in the Great Marsh.
Determining the Pokémon in the Trophy Garden.
Mystery Gift shininess restriction for Type 1 Wonder Card Pokémon (currently all released with variable natures).
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